A downloadable game

Buy Now$3.00 USD or more

Playdate Catalog version available as well:
https://play.date/games/what-the-crow/

Play as a little crow who is a little bit angry and a bit bitter. Why is he so angry and causing trouble? Find out in this smash and bash side platform game.

FEATURES

  • Use your fists -ahem- I mean wings to smash destructible plates, lightbulbs, and even some toilet paper.
  • Avoid the humans by hiding behind objects
  • Get combo points for breaking multiple objects in a row
  • Find and grab feathers throughout the house to fly higher
  • Beat your highscore
  • Invincible mode available if you just want to play casually. Highscores will not be recorded in this mode.

GAME LENGTH

This is a short but sweet game and should take only a few minutes to complete. However, feel free to come back to beat your highscore and grab those combos!

MENTIONS

  • Cadin for the open source template and framework of Panels

Note: This game contains mild cartoon violence such as the crow breaking household objects and a human throwing a box at the crow.

Note: Contains some minor flashing sprites and art.

Updated 26 days ago
StatusReleased
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorLumi
GenreAction, Platformer
Tags2D, Pixel Art, Playdate, Short

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

WhatTheCrow-v1.0.2.pdx.zip 17 MB

Development log

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Comments

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Hi there!

The Catalog version of this game crashes my playdate every time I try to open it. I don't really want to go through itch for it.


Will there be a fix for this coming to Catalog?


Thanks

(1 edit)

Hi intono! Sorry to hear you are having crash problems. When it crashes, there should be an error screen you can get to from the crash screen. Able to send what that error log says? I haven't heard of other reports yet so might be a strange one, but happy to troubleshoot and get that fix in. Thanks!

Hi Lumi

On the error screen I got directed here: https://help.play.date/e0/

I don't know how to access a more detailed error log.

On the default error screen where you see that link, does it say Press A to restart and Press B for more information above that? Pressing B should give you the error details thats triggered. Hope that helps!

hi Lumi!

Sorry, but it doesn't give me that option. Only to press A and the link I shared.

May be an error with the installation if there isn't code that's generating the error. Have you tried deleting data for the game and/or uninstalling and installing again? Sorry to hear about the issues!

Great job. Love the concept.

thank you!

(1 edit) (+1)

How will the release version be different?

Generally future updates, which would include bug fixes and possibly changes in content (audio, visual, etc.). I have another game that was previously free, and bought it simply because it had more music.

Yup! Just replied to PugCoder with a few additions, but more music is definitely in the game.

(+1)

There is another floor to explore, some hidden feathers, additional music, global highscores, etc...

We want more!

It seems that a lot of people adore this game. Great work.

Absolutely beautiful presentation and wonderful gameplay. I think it would have been nice to be able to dodge the capture box—if the player really books it.

I can imagine this world expanding. Extra floors. More houses. Maybe even outside areas between houses with irritating leaf blowers and dangerous lawnmowers?

As someone who's a huge fan of the Glider series on the Macintosh, I can't help but picture some of the elements from those games popping into this one.

Love the feedback! I think being able to dodge or outrun the box is a good idea. 

Extra floors is definitely a part of this. More houses might eventually come, but not at the moment. I had an idea to make the second house have more puzzle elements like levers and keys to find (thanks for those who provided that idea).

Appreciate your thoughts and interest!

Ooh. Puzzle elements would be super cool. I look forward to whatever things you decide to add. 

Totally. Thanks for the initial feedback. I have incorporated the ability to escape the box in a future update.

Congrats!  This has the potential to be one of the best action games on the system. The Graphics are awesome, and the mobility is like butter. With the inclusion of some randomized placements, an extra floor or two, and a more polished stealth system, this is a game I would spend hours playing. My only gripe is the horizontal visibility, I feel like the human sees me as soon as she appears on-screen.

Wow! Thanks!

Randomized placements seems like a good way to go. I'll see if I can add them.

Yeah, the human seeing the crow can be a bit tricky. I have included footstep sounds when the human is close but offscreen.

Congrats on winning.

(+1)

Appreciate it! And thanks for running such an awesome jam!

Fantastic stuff, such a fun game! Just "feels" right, even down to the little feather dropping as you flap.

Thank you!

Every time I see your 1-bit art I'm amazed how polished and detailed it looks for the medium. I had a blast flying around exacting revenge on the human! Cool use of Panels in the tutorial as well :).

Thanks Fev!

This game is a delight!

Glad to hear you're enjoying it!

This one's realllll good. Great job! Feels like an easy in for Catalog.

I hope I can get it into Catalog. Will be working on a few updates before submission.

The game is cute as heck, fun to play with tight controls and a nice little story. Totally recommended. 

Thanks!

This game is an absolute treat, it's the perfect pick up and play when you've just got a couple minutes game. I've completed the game a couple times and managed a huge hignscore(albeit not quite understanding how the scoring works). Are you planning any more levels or some sort of procedural generation?


Thanks for the game!

Thanks and glad to hear! Objects have different point amounts. If you destroy multiple objects in a row, the multiplier stacks resulting in a higher score.

There was a whole second floor planned for initial release, but decided to reduce scope for this competition. I have some of it designed out, but just hadn't had the time.

Procedural generation is a great idea or even randomization of object placement. Thanks for the idea!

I'll be looking forward to more levels. This is easily my favorite experience on the playdate so far. I imagine that if you continue developing this beyond the competition, you'd likely be able to get this listed on Catalog. If and when that happens you can add global leaderboards and really see what the people can do with the multipliers!

(+1)

Thanks for your kind words! Yes, I may have to look to add more levels or additional content to make it a more complete game. Would be great to be listed on Catalog! Global Leaderboards would be awesome!